The person behind the work
About Myles
From startups to consulting companies, agencies, and UX teams, my creative journey has been anything but typical, and I'm grateful for every scrappy, fast-moving, highly collaborative chapter of it.
Background
How I got here
I started as an intern at Talenthouse, where the work was as hands-on as it gets. I helped build tables, create floor plans, host local events and hackathons, and grow our mailing list organically by nurturing a creative community. A lot of that early growth came through relationships, subcategories, spreadsheets, and hustle. The power of Google Sheets.
As I grew within the company, I started seeing opportunities to improve the way we showed up visually. I was given the green light to create sales collateral, decks, one-sheets, infographics, social media assets, video content, campaign templates, and custom iFrames styled with inline CSS. The deadmau5 mau5head campaign was, and still is, one of my favorites. That chapter taught me how to move quickly, stay resourceful, and find design opportunities in places that were not always glamorous, but always meaningful.
After a few years in that hyper-creative, nurturing environment, I wanted to understand how those skills could translate into different business settings. With the help of some amazing recruiters and a portfolio built from my time at Talenthouse, I landed at Booz Digital. That opportunity was nothing short of amazing. I was surrounded by forward-thinking mentors and an incredibly intelligent team, working on microsites, motion graphics, UX persona videos, presentations, and experience-driven storytelling.
When Booz Digital transitioned into BCG:DV, I was beyond honored to continue growing with the team. We were a small core group of strategists, designers, client and project leads, and C-suite partners building ideas from the ground up. Kicking back into startup mode, I helped get whatever was needed done, in addition to the design responsibilities I had already established. It was another reminder that some of the best creative work happens when you stay flexible, curious, and willing to jump in.
Over the next few years, I shifted back into the advertising world with a more focused goal of growing inside fast-paced agency environments. I had the pleasure of freelancing with teams and clients across 72andSunny, Zambezi, Huge, Deloitte Heat, Eggs+Rice for Google, M&C Saatchi, AgencyEA, Giant Spoon, and KERN. Rapid-paced projects, balancing multiple clients, and still being able to use my various skill sets felt like a dream. Whether I was resizing production assets, building campaign materials, or helping shape more complete digital experiences, I kept learning how to adapt without losing the heart of the work.
Eventually, I moved deeper into UX, contributing to teams and clients through Arthur J. Gallagher, Useagility, UL, and the Space Studies Institute. Along the way, I've worked on design systems, prototypes, accessibility improvements, agile product teams, front-end experience design, and internal mentorship. I've also continued investing in the tools and training that help me grow with the industry, including Figma, Zeplin, Adobe XD, WordPress, the Google UX Design Certificate, and coursework through the University of Sydney.
I'm still that pixel pusher at heart. I still love the scrappy parts, the fast pivots, the spreadsheets, the details, and the chance to make something clearer, stronger, or more human than it was before. Today, I bring over a decade of experience translating abstract problems into thoughtful, intuitive digital experiences for startups, agencies, global organizations, and everything in between.
Please take a look at my case studies, browse my book, or reach out if something resonates. Thanks for taking the time to read my story. Let's make something memorable together.
"We spend a lot of time designing the bridge, but not enough time thinking about the people who are crossing it."
— Dr. Prabhjot Singh
"Like all forms of design, visual design is about problem-solving, not about personal preference or unsupported opinion."
— Bob Baxley
Experience
Career path
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01 Talenthouse
- Started as an intern — events, floor plans, mailing lists, hackathons
- Grew into sales collateral, motion content, social assets, and custom campaign iFrames
- Notable: the deadmau5 mau5head campaign
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02 Booz Digital
- Microsites, motion graphics, UX persona videos, and experience-driven storytelling
- Worked alongside forward-thinking mentors who raised the bar on craft
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03 BCG:DV
- Built ideas from the ground up in startup mode
- Small core team of strategists and designers — no handholding, just shipping
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04 Freelance / Agency
- 72andSunny, Zambezi, Huge, Deloitte Heat, Eggs+Rice, M&C Saatchi, AgencyEA, Giant Spoon, KERN
- Rapid-paced, multi-client work across digital campaigns, brand, and motion
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05 UX & Product Focus
- Arthur J. Gallagher, Useagility, UL, Space Studies Institute
- Design systems, accessibility, agile product teams, front-end experience design
Tools